Changelog

  • 11/04/2017 - Release 0.9.2
    - New Asset browser!
    - Fixed a color - space bug with the Noise textures
    - Works in Microsoft Edge again(WebGL 1, no textureLOD)
    - Better WebGL 1 backwards compatibility

  • 22/02/2017 - Release 0.9.1
    - French Language!
    - Complete GLSL Help dialog
    - Can sort your shader by name, views, date, etc
    - Fixed Soundcoud broken link management

  • 15/02/2017 - Release 0.9
    - Shadertoy works with WebGL 2.0!
    - Full screen record using keyboard shortcut : Alt+r

  • 07/02/2017 - Release 0.8.8
    - Make video captures of shaders
    - Added Brazilian Portuguese language

  • 06/12/2016 - Release 0.8.7
    - Dark Theme/Color Scheme
    - Minor layout fixes
    - Added a font SDF texture (thanks Otavio Good)

  • 23/11/2016 - Release 0.8.6
    - Spanish, German and Mandarin languages!
    - Shader previews for Non-Webgl Browsers
    - Faster page loading
    - Fix: case insensitive search
    - Fix: Alert on quitting without saving texture or pass changes
    - Fix: picture preview in the profile
    - Updated events page

  • 08/08/2016 - Release 0.8.5
    - Added support for international characters and emojis in comments/code
    - Notification emails now cotnain the comment
    - Fix : shader description showing HTML tags
    - Fix : image capture with webcam
    - Fix : char counter/minifier
    - Fix: code minifier display
    - Added page with the info the Shadertoy Competition 2016
    - Soundcloud updated to 3.1.2, and now it works well in Safari too!

  • 03/03/2016 - Release 0.8.3
    - Added iFrameRate and fixed iTimeDelta
    - Default browsing category is now Hot
    - Extended GPU sound to 3 minutes
    - No need to scroll to the bottom of the page to add / read latest comments
    - Profile now shows likes and comments in each shader
    - Fix : C and HTML content in comments
    - Fix : Fixed Youtube embedding layout
    - Fix : Issues deleting Shadertoy apps
    - Fix : Cubemap orientation in certain cases

  • 02/03/2016 - Release 0.8.2
    - Do not redirect to Profile page when inserting a new shader
    - Fix : iChannelResolution for videos
    - Fix : Embedding responds now to &paused=true
    - Fix : Saving shaders is async process now
    - Fix : Issues when saving/loading multipass shader with unordered passes
    - Fix : Picking inputs in a sound shader didn’t work properly

  • 13/01/2016 - Release 0.8.1
    - Sign in redirects users to the previous page visited
    - New editor shortcuts for Pause (Alt+Up) and Rewind (Alt+Down)
    - Pausing your shader will pause also the inputs such as music, Soundcloud or videos
    - Sharing a link on facebook will show the Shadertoy screenshot!
    - Fix : You can now play Soundcloud streams from buffers and receive their beats and wave!
    - Fix : Cubemaps vertical flips were not inverting the top and bottom part of the cube, now it behaves as expected.
    - Fix : Now you can embed shaders with sound inputs and pausing/resume work as expected
    - Fix : No more long comments getting out of the layout
    - Fix : Webcam not available will show our default texture
    - Fix : Font size in comment box
    - Fix : Showing "can't save" message when network is down
    - Fix : Cleanup old CSS references

  • 03/01/2016 - Release 0.8
    - Multipass rendering is here! Intermediate render targets are 16 bit (which means no hacky pack/unpack operations)
    Hello proper Depth of Field, SSAO, Motion Blur, HDR, gamma control, incremental monte carlo rendering, games...
    - Added new search filter multipass
    - Inputs now rewind when users click on the restart shader button
    - Webcam will now turn off automatically if user selects another input
    - Fix Soundcloud UI for new layouts

  • 25/12/2015 - Release 0.7.7
    - WebVR is back and it is working again on Chrome/Firefox (remember you need a special browser version, please read http://webvr.info)
    - Added new search sorting method "HOT"
    - Renamed search filter "Sound Out" to "GPU Sound"
    - Added new search filter "Soundcloud"
    - Fixed many issues with texture samplers
    - Removed native CSS support for resolutions smaller than 1024
    - Removed unnecessary UI when non-registered users create new shaders

  • 25/11/2015 - Release 0.7.6
    - Improved Soundcloud.com support
    - Cubemap vertical flip option
    - Better shader character counter

  • 18/11/2015 - Release 0.7.5
    - Added Soundcloud.com support. Play the song you want!
    - Added support for mip selection via texture2DLodEXT (and others)
    - Many layout fixes

  • 14/10/2015 - Release 0.7.2
    - Texture sampling options
    - New textures

  • 13/10/2015 - Release 0.7.1
    - Faster web loading
    - API documentation update on filters

  • 13/05/2015 - Release 0.7.0
    - Adds VR support (via WebVR)
    - Fixes for Safari

  • 08/04/2015 - Release 0.6.4
    - Adds microphone input

  • 07/04/2015 - Release 0.6.3
    - Adds filtering to shader searches (for VR, Sound-Out, Sound-In)

  • 15/03/2015 - Release 0.6.2
    - Live coding in www.shadertoy.com/live

  • 01/03/2015 - Release 0.6.1
    - New shader entrypoints for VR and GL support

  • 12/01/2015 - Release 0.6
    - API and lots of minor fixes

  • 29/12/2014 - Release 0.5.5
    - New landing page (faster)
    - Shader preview option at browsing pages

  • 13/12/2014 - Release 0.5.4
    - Slideshow mode
    - Millisecond resolution for iDate.w
    - Minor bug fixes

  • 03/12/2014 - Release 0.5.3
    - Font size selection and edit area expansion in code editor

  • 23/11/2014 - Release 0.5.2
    - Fullscreen for Internet Explorer
    - BBcode (urls, etc) shader for description

  • 06/10/2014 - Release 0.5.1
    - Search in code editor
    - Function folding in editor
    - Minor bug fixes

  • 01/08/2014 - Release 0.5
    - Support for sound/music synthesis in the GPU

  • 24/07/2014 - Release 0.4
    - Prevented double comment posting
    - Search by user
    - Save shaders with CTRL+S

  • 22/07/2014 - Release 0.3.9
    - New music track by Noby
    - Layout fixes
    - GLSL help dialog fixes
    - New backgrounds for the website

  • 14/02/2014 - Release 0.3.8
    - Adds gold/silver stars for Featured Shader and Shaders of the week
    - New 2560px layout
    - Fixes for layout and font size issues

  • 10/12/2013 - Release 0.3.7
    - Adds support for Android devices
    - Mathematical symbols for comments
    - Fast access to latest shaders from main page
    - Fixed apple touch icons

  • 05/11/2013 - Release 0.3.6
    - Faster page loading
    - Youtube embedding via [video] tag in comments
    - Sort shaders by name
    - Security fixes for shader embedding

  • 30/09/2013 - Release 0.3.5
    - Brings the section "My Loved" with your favorite shaders
    - "About" field in your public profile
    - New music track (by Dave Hoskins!)

  • 26/09/2013 - Release 0.3.4
    - Adds green border when successful compilation
    - Better shader recommendations
    - more customizable shader embedding

  • 29/08/2013 - Release 0.3.3
    - Adds optional email notification when other users comment on a shader you have also commented

  • 04/08/2013 - Release 0.3.2
    - Adds keyboard input to your shaders!

  • 26/07/2013 - Release 0.3.1
    - Comes with "iChannelResolution[4]" uniforms
    - Refresh confirmation dialog for F5 key when the code editor's content has not been saved

  • 13/07/2013 - Release 0.3.0
    - Brings WebCam support
    - New front page
    - Minor bug fixes

  • 09/07/2013 - Release 0.2.2
    - "Public - Not Listed" shaders that can be shared (using URL) without being listed by our search engine or the browse page